news 2026/6/15 16:53:31

C#文件操作大全,操作文件有这些都够了

作者头像

张小明

前端开发工程师

1.2k 24
文章封面图
C#文件操作大全,操作文件有这些都够了

操作文件和文件夹是程序开发中常用,无论是C/S和B/S都会存在操作文件的需求,比如上传新闻图片按日期创建文件夹,用文本文件存储用户信息等。下面介绍28种文件操作的方法,希望对大家的开发有所帮助

1.创建文件夹

//using System.IO;Directory.CreateDirectory(path);

2.创建文件

//using System.IO;File.Create(path);

3.删除文件

//using System.IO;File.Delete(path);

4.删除文件夹

//using System.IO;Directory.Delete(path);

5.删除一个目录下所有的文件夹

//using System.IO;foreach (string dirStr in Directory.GetDirectories(path)){ DirectoryInfo dir = new DirectoryInfo(dirStr); ArrayList folders=new ArrayList(); FileSystemInfo[] fileArr = dir.GetFileSystemInfos();for (int i = 0; i < folders.Count; i++) { FileInfo f = folders[i] as FileInfo;if (f == null) { DirectoryInfo d = folders[i] as DirectoryInfo; d.Delete(); } }}

6.清空文件夹

//using System.IO;Directory.Delete(path,true);Directory.CreateDirectory(path);

7.读取文件

//using System.IO;StreamReader s = File.OpenText(path1);string str2 = null;while ((str2 = s.ReadLine()) != null){ }s.Close();

8.写入文件

//using System.IO;FileInfo f = new FileInfo(str);StreamWriter w = f.CreateText();w.WriteLine(ReadOnlySpan);w.Close();

9.写入随机文件

//using System.IO;byte[] dataArray = new byte[100000];//new Random().NextBytes(dataArray);using(FileStream FileStream = new FileStream(path, FileMode.Create)){// Write the data to the file, byte by byte.for(int i = 0; i < dataArray.Length; i++){ FileStream.WriteByte(dataArray[i]); }// Set the stream position to the beginning of the file. FileStream.Seek(0, SeekOrigin.Begin);// Read and verify the data.for(int i = 0; i < FileStream.Length; i++){if(dataArray[i] != FileStream.ReadByte()){ //写入数据错误return; } }//"数据流"+FileStream.Name+"已验证"}

10.读取文件属性

//using System.IO;FileInfo f = new FileInfo(path);//f.CreationTime,f.FullNameif((f.Attributes & FileAttributes.ReadOnly) != 0){ path2}else{ path3}

11.写入属性

//using System.IO;FileInfo f = new FileInfo(path);//设置只读f.Attributes = myFile.Attributes | FileAttributes.ReadOnly;//设置可写f.Attributes = myFile.Attributes & ~FileAttributes.ReadOnly; 12.枚举一个文件夹中的所有文件夹//using System.IO;foreach (string path2 in Directory.GetDirectories(path)){ path3}

13.复制文件夹

string path = (path2.LastIndexOf("\") == path2.Length - 1) ? path2 : path2+"\";string parent = Path.GetDirectoryName(path);Directory.CreateDirectory(path + Path.GetFileName(path));DirectoryInfo dir = new DirectoryInfo((path.LastIndexOf("\") ==path.Length - 1) ? path1 : path1 + "\");FileSystemInfo[] fileArr = dir.GetFileSystemInfos();Queue<FileSystemInfo> Folders = new Queue<FileSystemInfo>(dir.GetFileSystemInfos());while (Folders.Count>0){ FileSystemInfo tmp = Folders.Dequeue(); FileInfo f = tmp as FileInfo;if (f == null) { DirectoryInfo d = tmp as DirectoryInfo; Directory.CreateDirectory(d.FullName.Replace((parent.LastIndexOf("\") == parent.Length - 1) ? parent : parent + "\", path));foreach (FileSystemInfo fi in d.GetFileSystemInfos()) { Folders.Enqueue(fi); } }else { f.CopyTo(f.FullName.Replace(parent, path)); }}

14.复制目录下所有的文件夹到另一个文件夹下

DirectoryInfo d = new DirectoryInfo(path);foreach (DirectoryInfo dirs in d.GetDirectories()){ Queue<FileSystemInfo> al = new Queue<FileSystemInfo>(dirs.GetFileSystemInfos());while (al.Count > 0) { FileSystemInfo temp = al.Dequeue(); FileInfo file = temp as FileInfo;if (file == null) { DirectoryInfo directory = temp as DirectoryInfo; Directory.CreateDirectory(path + directory.Name);foreach (FileSystemInfo fsi in directory.GetFileSystemInfos()) al.Enqueue(fsi); }else File.Copy(file.FullName, path + file.Name); }}

15.移动文件夹

string filename = Path.GetFileName(path); string path=(path2.LastIndexOf("\") == path2.Length - 1) ? path2 : path2 + "\";if (Path.GetPathRoot(path) == Path.GetPathRoot(path2)) Directory.Move(path, path + filename);else { string parent = Path.GetDirectoryName(path); Directory.CreateDirectory(path + Path.GetFileName(path1)); DirectoryInfo dir = new DirectoryInfo((path.LastIndexOf("\") == path1.Length - 1) ? path1 : path1 + "\"); FileSystemInfo[] fileArr = dir.GetFileSystemInfos(); Queue<FileSystemInfo> Folders = new Queue<FileSystemInfo>(dir.GetFileSystemInfos());while (Folders.Count > 0) { FileSystemInfo tmp = Folders.Dequeue(); FileInfo f = tmp as FileInfo;if (f == null) { DirectoryInfo d = tmp as DirectoryInfo; DirectoryInfo dpath = new DirectoryInfo(d.FullName.Replace((parent.LastIndexOf("\") == parent.Length - 1) ? parent : parent + "\", path)); dpath.Create();foreach (FileSystemInfo fi in d.GetFileSystemInfos()) { Folders.Enqueue(fi); } }else { f.MoveTo(f.FullName.Replace(parent, path)); } } Directory.Delete(path, true); }

16.移动目录下所有的文件夹到另一个目录下

string filename = Path.GetFileName(path);if (Path.GetPathRoot(path) == Path.GetPathRoot(path2))foreach (string dir in Directory.GetDirectories(path1)) Directory.Move(dir, Path.Combine(path2,filename));else {foreach (string dir2 in Directory.GetDirectories(path1)) { string parent = Path.GetDirectoryName(dir2); Directory.CreateDirectory(Path.Combine(path2, Path.GetFileName(dir2))); string dir = (dir2.LastIndexOf("\") == dir2.Length - 1) ? dir2 : dir2 + "\"; DirectoryInfo dirdir = new DirectoryInfo(dir); FileSystemInfo[] fileArr = dirdir.GetFileSystemInfos(); Queue<FileSystemInfo> Folders = new Queue<FileSystemInfo>(dirdir.GetFileSystemInfos());while (Folders.Count > 0) { FileSystemInfo tmp = Folders.Dequeue(); FileInfo f = tmp as FileInfo;if (f == null) { DirectoryInfo d = tmp as DirectoryInfo; DirectoryInfo dpath = new DirectoryInfo(d.FullName.Replace((parent.LastIndexOf("\") == parent.Length - 1) ? parent : parent + "\", path2)); dpath.Create();foreach (FileSystemInfo fi in d.GetFileSystemInfos()) { Folders.Enqueue(fi); } }else { f.MoveTo(f.FullName.Replace(parent, path2)); } } dirdir.Delete(true); } }

18.复制文件

//using System.IO;File.Copy(path1,path2);

19.复制一个文件夹下所有的文件到另一个目录

//using System.IO;foreach (string fileStr in Directory.GetFiles(path1)) File.Copy((path1.LastIndexOf("\") == path1.Length - 1) ? path1 +Path.GetFileName(fileStr): path1 + "\"+Path.GetFileName(fileStr),(path2.LastIndexOf("\\") == path2.Length - 1) ? path2 +Path.GetFileName(fileStr): path2 + "\"+Path.GetFileName(fileStr));

20.提取扩展名

//using System.IO;string path2=Path.GetExtension(path1);

21.提取文件名

//using System.IO;string path2=Path.GetFileName(path1);

22.提取文件路径

//using System.IO;string path2=Path.GetDirectoryName(path1);

23.替换扩展名

//using System.IO;File.ChangeExtension(path1,path2);

24.追加路径

//using System.IO;string path3=Path.Combine(path1,path2);

25.移动文件

//using System.IO;File.Move(path1,path2+"\"+file.getname(path1));

26.移动一个文件夹下所有文件到另一个目录

foreach (string fileStr in Directory.GetFiles(path1)) File.Move((path1.LastIndexOf("\") == path1.Length - 1) ? path1 +Path.GetFileName(fileStr): path1 + "\"+Path.GetFileName(fileStr),(path2.LastIndexOf("\\") == path2.Length - 1) ? path2 +Path.GetFileName(fileStr): path2 + "\"+Path.GetFileName(fileStr));

27.指定目录下搜索文件

string fileName=path1;string dirName=path2; DirectoryInfo dirc=new DirectoryInfo(dirName);foreach(FileInfo file in dirc.GetFiles()) {if(file.Name.IndexOf(fileName)>-1)return file.FullName; }foreach(DirectoryInfo dir in dirc.GetDirectories()) { return GetFile(fileName,dir.FullName); }return"找不到指定的文件"; }

28.获得当前路径

string path=Environment.CurrentDirectory;

你还有哪些文件操作的方法,欢迎留言。

版权声明:本文来源于网友收集或网友提供,仅供学习交流之用,如果有侵权,请转告版主或者留言,本公众号立即删除。

- EOF -

技术群:添加小编微信dotnet999

公众号:dotnet讲堂

版权声明: 本文来自互联网用户投稿,该文观点仅代表作者本人,不代表本站立场。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如若内容造成侵权/违法违规/事实不符,请联系邮箱:809451989@qq.com进行投诉反馈,一经查实,立即删除!
网站建设 2026/6/15 12:17:58

Codex CLI 安装及使用

安装WIN下安装建议使用 PowerShell 而不是 CMD.npm install -g openai/codex验证codex -V创建 Codex 配置目录删除旧的配置目录&#xff08;如果存在&#xff09;Remove-Item-Path"$env:USERPROFILE\.codex"-Recurse-Force-ErrorActionSilentlyContinue创建新的配置目…

作者头像 李华
网站建设 2026/6/15 12:17:36

在 Gemini CLI 中使用 Gemini 3.0

前言最近 Gemini 3.0 想当火爆,但是墙内使用存在各种阻碍,今天教大家无需魔法免费白嫖.在 Gemini CLI中用上Gemini 3.0.安装 Gemini CLI安装教程网上很多,这边简单列举通过node安装步骤,各个操作系统都大差不差.不懂的网上自行查找.安装前提 : Node.js 环境&#xff08;版本 18…

作者头像 李华
网站建设 2026/6/15 4:21:27

顶刊级研究思路和理论怎么来?利用GPT-5.2和Gemini 3 Pro一键设计与匹配(附AI提示词示例)

选择什么样的研究理论或视角,直接决定了你的研究深度和创新性,而研究思路则是贯穿全文的骨架,它负责把理论或视角落实到具体的实践行动中。 很多科研同仁在选择研究理论与设计研究思路时,难以找到既贴合研究问题又具有创新性的恰当理论;设计研究思路时,又会陷入与实践脱…

作者头像 李华
网站建设 2026/6/14 15:45:15

ArtPlayer.js完整教程:打造专业级HTML5视频播放体验的终极指南

ArtPlayer.js完整教程&#xff1a;打造专业级HTML5视频播放体验的终极指南 【免费下载链接】ArtPlayer :art: ArtPlayer.js is a modern and full featured HTML5 video player 项目地址: https://gitcode.com/gh_mirrors/ar/ArtPlayer ArtPlayer.js是一款功能强大的现代…

作者头像 李华
网站建设 2026/6/15 12:17:16

GLAD:高斯光束的吸收和自聚焦效应

概述当一束强激光入射到介质中后&#xff0c;由于强光场与介质的非线性作用&#xff0c;使得介质的线性折射率上会叠加与入射光强相关的非线性折射率。当入射光束的光强呈现空间上的非均匀分布时&#xff0c;由此引入的非线性折射率也是非均匀的&#xff0c;这将使不同空间位置…

作者头像 李华